- Simplified Anatomy
- Action Lines
- Strong Silhouettes
- Simplified clothing (ideal for animation)
- Angular drawing style
Bryan Konietzko (Avatar: The Last Airbender)
- Extremely expressive faces
- Simplified facial attributes (easier to make expressions)
- Plays a lot with facial proportions
- Strong poses (stronger than Timm's)
- Action Lines
- Good understanding of anatomy, wrinkles, fat
- Still simplified anatomy
- Generally rounded
- Sub Style: Der-shing Helmer
Eiichiro Oda - One Piece
- Always keep in mind that he's bad at drawing women, unless he's doing an extreme body type.
- Switches between simplified chibi-ish style and strong anatomy
- Strong shapes and silhouettes, especially on larger characters like Franky and Kuma
- Plays a lot with body proportions. Keeps everyone a certain number of heads tall, but they may have a giant torso, or really long legs.
- Extreme scale. Things tend to be scaled up to a ridiculous degree, like Water 7 being a giant fountain.
- Heads and hair tends to have strong silhouettes (see Franky, Kuzan, Sengoku, Blackbeard)
- Lots of extreme body types, when he wants to.
- Lots of normal body types, too. Zoro and Sanji are muscled normals.
Hiromu Arakawa - Fullmetal Alchemist
- Well defined noses (weird for anime, and mostly only on older characters)
- Strong anatomy, generally not simplified
- Strong facial anatomy as well on older characters
- Differences in faces are made primarily by varying mouth, nose and eye sizes, and varying face shapes, although they're mostly either round, triangle, or heart shaped, with a few squares on the men.
- Functional, mostly realistic designs
So the final list of skills is:
- Anatomy
- Strong Poses and Action Lines
- Silhouette Design
- Extremely simplified muscles
- Extremely simplified clothing
- Facial Anatomy
- Expressions
- Drawing mundane things at large scales
And of course, the big two that I need to learn before I learn those: Construction and Design. Those will take time, of course, but they're also the most fundamental skills, and will be just as important.
Several things have said that I should also pick a master to study from, and Leonardo DaVinci has always been one of my engineering idols, so he's the natural pick for me now, as I learn to draw.
Here's hoping this all goes fairly well!
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